Day 2 - Engine Basic Structure #100daysofgamedev

September 25, 2019

Today I got a bit of coding done. I have implemented most of these components before, but I'm taking advantage of this fresh start to rearchitect things a little bit, and contribute things in a more incremental way to make it easier to present it all in future posts.

Nothing special to show off, but I have code on my Github with basic foundations of the engine refresh.

Also spent some more time tweaking things on the site and, of course, writing on this blog.

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